Scales of War

Who is Modra?
and Other Pressing Questions
Godsday, 4 Goodmonth, 1468 CY

While the Alley Ambush took place, Diony had some excitement of his own…

Diony tailed Malik and the halfling after they came to the Mountain’s Hearth to threaten Reggen. He followed them all over, and soon found that he was being tailed as well, by several people who were communicating with hand signals. He saw Malik orchestrate a secret deal with a different halfling in a gambling den in the Blister, and managed to lose those who were following him on his way out. From the roof, he tailed Malik and the halfling as they ventured into Tradetown until he came upon a lookout on the roof. Diony did his best to sneak up on young man who was scanning the streets, looking for someone, but instead he tumbled down the slope of the roof and both fell to the busy street below. Diony’s attempt at intimidation (“Tell me who you work for!” with a blade at his throat) did not work so well as the rogue saw the ground rushing up to meet him. All he volunteered was, “I’m gonna die.” As the lookout’s head rolled off to one side, Diony tucked, rolled, and started running, bloody short sword still in hand. He managed to lose the people who were looking for him, and dodge the guards. He skulked back to the Mountain’s Hearth when he finally had the opportunity.

Waterday, 5 Goodmonth, 1468 CY

In the afternoon, Tanner and Skien set off looking for a Sending ritual scroll they could use to contact Tanner’s aunt Maa’zai in Brindol. They eventually found The Moldy Scroll, a small, decrepit shop that seemed out of place in Elftown. The place had character, and nearly as many quirks as the proprietor, Master Pippenzie, a wild-haired old gnome with wire-rimmed glasses. He was willing to sell the pair a Sending scroll, for a reasonable price once they also included the jasper gem Skien was carrying. The light reflecting from the gem caught Tanner’s eyes, and he was momentarily transfixed—and then slightly angry at Skien for trading something so shiny and beautiful. They returned to the Hearth with the scroll without any noticeable ill befalling them.

Meanwhile, Diony and L were busy fashioning flyers with which to paper the town. They boldly declared “WHO IS MODRA?” and showed a picture of a silhouette with a question symbol where the face should be. They planned to hang them in the hour or two just before dawn when hopefully the Lost Ones would be taking a break from following them around. When Tanner and Skien returned, they found huge stacks of these flyers covering one of the tables in the common room.

Using the ritual scroll, with some help from L and Tanner, Skien attempted to send Tanner’s message to his aunt in Brindol. They followed the instructions on the ritual and cast the Sending as clearly as they knew how, but heard no response from Tanner’s aunt. After a long wait, the disappointed trio rolled up the now-blank page of parchment and began planning for the Modra papering campaign.

Grymm spend the time getting used to this tingly, alien feeling of being clean. Perhaps That Bitch was beating dirt and blood out of his hide armor, or spending time with Jack. Irjan was elusive as always, doing his own thing as he memorized the important key and practiced picking it out of the many he had just acquired.

The Hordebane turned in early, planning to paper the town before sunrise the next morning.

Earthday, 6 Goodmonth, 1468 CY

The day began all too early for the Hordebane. Diony awoke after dreaming that he saw Malik subtly stash something in a barrel outside the Mountain’s Hearth. He decided to get up, don his gear, and check it out just to be certain all was well. Skien heard him getting ready, grabbed his blade and followed to see what was up.

Meanwhile, Tanner had a very disturbing dream where he was being chased through the streets of Overlook, until he was trapped. The person chasing him finally cornered and caught up with the bladesinger, and Tanner was shocked to find that his pursuer was none other than Diony. Who had a bloody short sword in his hand.

Down in the common room things seemed quiet, but Diony had to check outside the front door. He unbarred the door and began trying to pick the lock. Skien approached, demanding to know what was going on, and Diony’s tension wrench slipped. Grimacing, he said, “I don’t usually have hunches, but when I do, I follow up on them.” He returned to picking the lock and heart the satisfying click as Skien peered out the window to see a deserted street dimly lit by a few low-burning sconces. Then he realized that he didn’t remember there being a sconce right outside the window by the stables! Something was on fire! Skien hurried outside as Diony opened the door, and shoved the burning barrel away from the stable before the fire could catch. Diony peered at the situation and decided to go wake the others. He told Skien, who was patting out the singed fur on his hands, and disappeared back into the inn.

Back in his dreams, Tanner defended himself as Diony attacked, somehow managing to hold his own against the rogue’s devastating attacks. Suddenly Tanner got a lucky hit in, and his rapier pierced the elf’s heart as he merely tried to keep his attacker at bay. Diony’s face went blank with death, and then it melted into the visage of a doppelganger.

Tanner was shaken awake, and nearly jumped out of his skin when he saw Diony bending over him. He was still shaking a little—though he valiantly hid it well—when the rest of the Hordebane in quickly-donned gear reached the common room and heard a BANG coming from the street…

The burning barrel, rolling down the center of the street, suddenly exploded showering Skien with blazing splinters of wood. He managed to avoid the bulk of it, and he stamped out anything that burned too near the stable.

Skien thought he saw a shadow on the roof of a building across the road, and he and Diony and Grymm headed off in pursuit. L and Tanner stayed behind with Reggen (who awoke at the sound of the barrel exploding), and began making plans for how they could better defend the Mountain’s Hearth. They wondered momentarily if it wasn’t time for Reggen to leave the business and find something else to do…and then they remembered that Reggen is a dwarf and not inclined to do anything of the sort.

While chasing, Diony saw the runner jump down out of sight, and he wondered if this might be part of a trap. He slowed up a bit, but Skien and Grymm decided that climbing the building to get a better view would be more advantageous. They began climbing the front the building where they’d last seen the running shadow, and Grymm climbed to the first window and paused for inside was a scene like none he had seen before: the soft glow of candle-light revealed lavish furnishings and a man and beautiful woman engaging in…sweaty activities. Grymm stared through the window, and his face reddened when the woman actually glanced over at the window and smiled at him. Skien grabbed at Grymm or tried to pull him away from the window and both fell, landing in a pile on the street. As they untangled themselves, the door opened and a voluptuous woman leaned against the door frame, the flick of a tiefling’s tail visible behind her as she sashayed her hips. “You boys feeling a little lonely tonight?” she asked with an inviting smile. Skien dragged Grymm away to follow Diony, but the trio had lost their quarry. Goddammit.

As they were about to turn back and head for the Mountain’s Hearth, Diony saw flames out of the corner of his eye. They decided to investigate, and headed toward the building where the whole front was engulfed with flames. Before they reached the front, however, they saw that behind the building, emptying into a narrow alley, a number of people were evacuating. They decided to go ask the running people what was going on.

Surprisingly, it was Grymm whose question was heard by the guards as they helped people out of the door. “What happened? The guards looked at the three as if they had grown extra heads and replied that there was a fire, so they were evacuating. “How fire?” Grymm demanded when they didn’t answer the question he had intended. It was difficult to get information out of the group. Skien did try, asking how the fire came to be, and all he got was that it was the result of a “business deal gone bad.” Guards and citizens of Overlook were crowding the street to put out the fire as the evacuees jogged away from the scene protected by guards of their own. Diony followed the group from some distance back, wanting to see where they would go, and they led him into the warehouses of Tradetown. There were a handful of lookouts keeping watch, and Diony just managed to avoid being spotted as he noted the warehouse where the guards left the halflings before returning the way they had come.

Everyone reunited at the Mountain’s Hearth, and tried to decide what to do. They didn’t want to keep putting Reggen and her establishment in danger, nor did they want to leave her unprotected. Diony and Grymm set off after a little discussion, carrying the flyers they had made the day before. L made a few alchemical items, and Tanner and Skien planned with Reggen. At first light, Tanner set off to find some adventurers and talk them into coming to stay at the Mountain’s Hearth because lots of excitement was happening there. He carefully did not mention that anyone who protected Reggen was likely to become an enemy of the Lost Ones. Reggen also ventured out briefly, to speak to the man who owned the stables down the street so that he might send any adventurer’s coming in on horses towards her establishment—she was more than willing to let him stable the horses rather than risk them at the Mountain’s Hearth.

When Diony and Grymm returned, they fetched L and brought her out with them to take a listen to the conversations their flyers had inspired. When they returned a few hours later, the common room of the Mountain’s Hearth had a half-dozen adventurers besides the members of the Hordebane, and Tanner was helping Reggen direct them to tasks that needed doing. Skien had given a small quartz gem to a ranger with a trained monkey, and asked him to check around for anyone who might be watching the building—the young ranger was very thorough and eager to please. The bustle of activity was welcome to everyone after the past several days with no business coming in. Though Reggen hadn’t been able to bring her serving girls back, the adventurers were quick to help themselves and lend a hand as needed.

The group met up in one of their rooms to discuss what they had learned about Modra. It turned out he was a dark creeper, involved in some sort of arms smuggling operation that was bigger than anyone in Overlook thought. Apparently the base of operations for the smugglers was in the Shadowfell…which would explain the brass key they had being connected to the Shadowfell—

Shouts from the common room reached the party’s ears, and then footsteps as one of the adventurers ran up to bang on the door. Apparently the ranger had returned…a bit worse for wear. The Hordebane rushed downstairs, and found that the ranger (monkey nowhere to be seen) was beaten bloody. He was being helped in by a half-elf woman with a bow slung over her shoulder. Apparently, a few Lost Ones had jumped him in an alley, and the half-elf had come upon them and managed to drive them off.

The half-elf introduced herself as Reniss, and stated that she, too, was looking for Modra, and maybe they could compare notes. The party was skeptical at first, but she explained that she was the sister of Jen, the Farstriders’ warlock, and that the last word her sister had said through their sending stones was “Modra.” She gave the last piece of information that the party needed, and they set off for the Happy Beggar immediately, for that was where it was rumored that Modra had some kind of connection.

The Hordebane quickly made their way to the Happy Beggar, and learned that it is an almshouse run by Ausma and her husband, both retired paladins of Pelor, who spend their time serving average quality tea and terrible porridge to the poor, and reading scriptures and singing songs of praise to Pelor. The first level seemed to have no shady dealings going on, so the group considered volunteering to make and serve porridge since that would give them access to the kitchen in the basement.

While Ausma was getting aprons, a man sitting by himself called the group over to sit and join him. He appeared quite diseased, and coughed wetly as he explained that he knew of Modra, and that when the group found him they ought to kill him before he can bargain his way out. He then shuffled his way out of the Happy Beggar, and Ausma returned with aprons. She thought it odd that the man who had just left had been asking the same questions about this Modra (whoever that was, she certainly didn’t know) not thirty minutes before the Hordebane had arrived. Reniss stayed and began volunteering, but everyone else went out into the streets to see if they could follow their mystery informant. Diony noticed a few people watching the group, but they didn’t seem in a hurry to follow when the Hordebane turned down a foul-smelling alley.

Diony led the way, and was rewarded with a chamber pot being dumped on his head. It splashed over Grymm too. Still they forged onward, Skien slipped and slid through the excrement, Tanner walked as calmly as he could, and L tried to daintily pick her way through as best she could for a half-orc…but her footing gave out and she tumbled into the filth. She vomited helplessly, and felt queasy for some time after.

Skien held his glowing blade aloft, and they group noticed that the light being given off was more dim than usual. They suspected some sort of shadow magic must be in effect, but they couldn’t find the source. They tried to follow tracks through the alley, and emerged back onto the busy street, reeking of poo. Commoners gave them a wide berth, and Tanner worked quickly to prestidigitate as much of the filth off of his companions as he could, one at a time.

Eventually they lost the trail and returned to the Happy Beggar. They had to convince Ausma that they were serious, and truly wanted to help…but she soon handed over the aprons so they could get to work. Once in the basement, Diony noted that one of the doors was locked—the other only led to a simple larder. He gestured for the others to make a distraction, and before too long he was on the other side of the door in darkness.

Meanwhile, Tanner decided to make the porridge taste better using his magic. At first, Ausma was furious that her infamous porridge had been ruined, but then she decided that perhaps feeding good food to the poor would improve their spirits, and attract more followers to Pelor. She instructed Tanner to make more at once—she had thrown the last batch from the stove in her brief fit of rage. However, the group quickly headed for the door Diony had opened, waiting for Ausma and the other volunteers to leave before disappearing behind it.

Diony had wrapped his cloak around a sunrod, making only a small amount of light to illuminate the unfinished corridor or closet that he found himself in. The rubble piled at the back appeared to have a pattern to it, and the more he looked at it the more he suspected that something was strange about it. When the others joined him, they too peered at it and it was L who realized that moving one stone would cause a stone slab to turn sideways, revealing a secret passage for them to squeeze through.

The tunnel beyond was narrow, but Skien led the way with his sword lighting the path before him. The last part was quite steep, and Skien lost his footing and tumbled to the bottom. Grymm was able to slide down, balancing with his free hand to land on his feet, but soon Tanner, Diony, and L lost their footing too and Grymm could not stand firm to catch all three of them. The group sprawled at the base of the tunnel, having entered a cavern with the last few feet of their tumble, and they were about to get to their feet when the flap of leathery wings alerted them that they were not alone!

(Also, Irjan and That Bitch went outside the city to interview the homeless people if they had seen any covert goings-on with either Modra or black arrows. That led them to the Clean Sheets, a disreputable inn with sheets that were anything but clean. No one else was around and the innkeep was sleeping, so they shut the door and chased the halfling around, nearly strangling him. He admitted trading with “Whisper” and that is where he got the box with the black arrow on it. That Bitch finds a false bottom on the box, and Irjan inspects the bottles held within. They are roughly the same size so he thinks they’re all the same and grabs two and smashes the other two, right on the stove unfortunately. The halfling escapes and they give chase, which was a good thing because there were noxious fumes coming from the destroyed bottles. Irjan later discovers that the bottles were actually different, and likely contain different poisons but L cannot identify them.)

Death Toll

Only one more (presumed) Lost One was killed, otherwise only one of the adventurers lured to help Reggen at the Mountain’s Hearth was severely hurt. There was significant fire damage to the halfing-owned Gambler’s Den in the Blister.

New Acquisitions
  • 150 XP to all players (Total: 6200).
  • 4 stained and fraying aprons, courtesy of Ausma at the Happy Beggar where you volunteered to help make porridge for the almshouse.

Character Journals

Click your character’s link below to create your journal entry on a new wiki page:
Diony – Session 15
Skien – Session 15
Tanner – Session 15
Irjan – Session 15
Grymm – Session 15
Lilac – Session 15
That Bitch – Session 15

Alternatively, you each may pose a scenario by email or on facebook to foster PC interaction. A transcript of this character development will be copy-pasted in lieu of your journal entry.

A Bloody Ambush
which goes poorly for the Lost Ones
Moonday, 3 Goodmonth, 1468 CY

Tanner convinces everyone (excepting Irjan who wasn’t there, and probably couldn’t see to sign anyway) to sign a letter to Aviella’s family expressing their condolences, and to include a monetary gift from their treasury. It took much convincing and discussion, but ultimately everyone agreed to send the letter with two small topaz gems.

L and Tanner spoke with Reggen at some point in the evening or morning to learn if there was anything they could do to help with her Lost Ones problem.

Godsday, 4 Goodmonth, 1468 CY

Tanner mails his letter, finding a merchant caravan that is heading toward Brindol anyway
Diony stays behind to tail the Lost Ones likely to come by the Mountain Hearth today
Tradetown shopping spree
Chase scene
Alley Ambush fight with the Lost Ones

  • Horse is very skittish, breaks the wooden post tying it down, and starts trampling people
  • Skien chases horse (and mage on horse), and tries to calm horse
  • fight going well until archers start firing from the roof
  • Irjan goes down and drops the key in his possession
  • Grymm climbs to the roof, and creates a find mist of blood of an archer which the mage sees before running off. Grymm overheard they say Malik would not be pleased that all of the group got dragged here, they wanted just the orc first.
  • They question their attackers, learn that they were to find a brass key, and that the task was given to them by someone named Modra (who is not a Lost One)
  • Irjan realizes key is missing and feels around where he fell to find it again
  • Most wander off except Tanner, That Bitch, and Grymm who get taken in for questioning by the Overlook guard, as well as two Lost Ones who will hopefully by tried in a few days if the Hordebane will testify as a group
    Skien takes the horse back to Mountain Hearth, Irjan goes to a jeweler to get keys made, L returns to Mountain Hearth so she is not suspected of ill-doing because she is half-orc.
    Tanner manages to get the group off with only a stern warning…That Bitch and Grymm did little to help
    Tanner went to pick up his rapier, and learned that his business is no longer welcome at that artificer (but he did get what he wanted, at least)
    They spend much of the night and next day cleaning grime off of Grymm, and examining the key that Irjan has
Waterday, 5 Goodmonth, 1468 CY

Irjan goes to pick up his keys
Arrows arrive at Mountain Hearth for That Bitch
Skien wanders out in search of books about the Shadowfell and Overlook
The horse gets returned to the watch so that it can be returned to its owner

Death Toll

A few Lost Ones were killed to the point of being unrecognizable. At least 5 died in the skirmish, and to the Overlook guard this is unacceptable, even in self-defense (and even though they hate Lost Ones).

New Acquisitions
  • 175 XP to all players (Total: 6050).
  • The results of your shopping spree in Tradetown. :)

Character Journals

Click your character’s link below to create your journal entry on a new wiki page:
Diony – Session 14
Skien – Session 14
Tanner – Session 14
Irjan – Session 14
Grymm – Session 14
Lilac – Session 14
That Bitch – Session 14

Alternatively, you each may pose a scenario by email or on facebook to foster PC interaction. A transcript of this character development will be copy-pasted in lieu of your journal entry.

Chase Scenes and Back Alleys
The Best Way to Make New Friends
Godsday, 4 Goodmonth, 1468 CY

Just as it began to dawn on everyone that this was a particularly long chase without a group of seven managing to get the upper hand on a single runner, Irjan vaulted headlong into a muscular thug who grunted with the impact. His quarry escaped down the alley, yellow cloak fluttering just as L and the others rounded the corner. Sharp-eyed as ever, Diony spotted a few more thugs hiding behind barrels and crates. It seems this chase was more of a lure to bring you into a dark alley for some quality time… in fact, it looks like they plan to clobber you into the cobblestones!

Tanner was suddenly glad that he had bitten the bullet to pay for a new rapier instead of leaving his at the shop to get enchanted, and That Bitch was looking forward to his first good smoke after smashing these ruffians into unconsciousness. Skien and Grymm brought up the rear, having hastily left the shops they were perusing to join the chase and keep up with their fellows…and they are glad they did when they see the thugs step from the shadows to attack!

The Victorious Return to Overlook
...yet the underbelly of the city grumbles
Starday, 1 Goodmonth, 1468 CY

The assassins attacked Locus and Sternroot, L saw something was amiss and called the rest of the Hordebane in to the rescue. Locus nearly died from her grievous wounds, but That Bitch brought her back from the very brink of death. L and Diony chased the one assassin who escaped through the streets of Bordrin’s Watch, and managed to capture him for interrogation and later execution. They recovered a hit list which included some adventurers known to be dead, and Aviella’s name was crossed off.

Sunday, 2 Goodmonth, 1468 CY

The siege and Bordrin’s Watch ends, with the dwarves victorious. The orc tribes are scattered and more disorganized than before.

Moonday, 3 Goodmonth, 1468 CY

The Hordebane returns to Overlook, victorious! The Council of Elders holds a celebration and honors the group. The party goes late into the night. Irjan has a conversation with his brother, Danobre, and then disappears from the festivities. L and Kalad attempt to petition the Council to try Thuula individually instead of with the rest of her tribe, and the Council agrees to do so if they can find that one orc amongst the many who have been captured. The others venture out late to find an inn, and manage to secure a room with Reggen at the Mountain’s Hearth. That Bitch is also reunited with Jack, and they sleep together in the stable. That Bitch manages to stop a mysterious shadow from starting a fire in the stable early the next morning.

Godsday, 4 Goodmonth, 1468 CY

Together, the group heads to Tradetown to see what they can buy with the wealth they have accumulated. That Bitch takes up smoking, Irjan buys some arrows for That Bitch, and L looks for some alchemical components while Tanner eventually tracks down an artificer to transfer an enchantment to his rapier. The group notices that they are being followed, and Irjan and L try to set up a trap for the perpetrator…which leads to an exciting chase scene where they are chasing someone different from the person they saw. Ultimately they are led down a number of alleys between warehouses at the edge of Tradetown, and Irjan runs into a burly thug who grunts but still manages to get out: “Made a wrong turn, friends.”

Death Toll

The doppelganger assassins who attempted to kill Locus and Sternroot (and the Hordebane, while they were at it) were expeditiously executed for their crimes in a time of war. The three mercenaries who were hired by them either perished in the fight or were executed along with the shape-changing scum. Locus nearly died, but thanks to That Bitch’s quick thinking and skills as a combat medic, she is very likely to recover…though she may need to retire from adventuring work.

New Acquisitions
  • 300 XP to all players (Total: 5875).
  • A hit list with adventurer’s names, Aviella’s name was crossed off.
  • 142 gp each, and 6 gp added to the party treasury
  • 2 Nails of Sealing and 27 other mundane nails
  • The results of your shopping spree in Tradetown. :)

Character Journals

Click your character’s link below to create your journal entry on a new wiki page:
Diony – Session 13
Skien – Session 13
Tanner – Session 13
Irjan – Session 13
Grymm – Session 13
Lilac – Session 13
That Bitch – Session 13

Alternatively, you each may pose a scenario by email or on facebook to foster PC interaction. A transcript of this character development will be copy-pasted in lieu of your journal entry.

A Mite of Treachery
for in might it betrays itself
Starday, 1 Goodmonth, 1468 CY

The days pass in a similar vein, each member of the Hordebane doing what they can to help the dwarves and other adventurers of Elsir Vale defend against the seemingly endless onslaught of the orc horde. Though it can be said that Bordrin’s Watch would have fallen without the group’s help sealing the Nexus beneath it, High Priest Forgeheart is grateful that the Hordebane stuck around even after their major work was done. He doesn’t say so in as many words, but he does send a missive off to the Council of Elders in Overlook the moment he sees that the group is committed to sticking around to support them through the siege.

It is on the 1st of Goodmonth, the fourth day of fighting, that some members of the Hordebane comes upon Locus (of the Green Hand) being attacked by a group of ruffians when she is on her way back to the barracks after a long shift of fighting. With the orcs still battling fiercely to breach the walls, now is no time for infighting or treachery!

In Moradin's Great Name
Kalad and the Hordebane secure the Nexus
Waterday, 26 Reaping, 1468 CY

The great doors to the Nexus lay before the Hordebane (and L and Kalad, currently honorary members), and who better to scout it than Irjan the Blind? “Looks clear!”

Hearing nothing, but smelling the foul stink of sulfur, the party opened the doors and looked up and up and up into the enormous chamber that had been built by dwarves so many ages ago. Skien’s light barely reached the ceiling, casting impressive shadows around the central steel pillar that stood as tall as the room with two pipes that jutted out near the base. A narrow stone walkway circled the room, with stairs leading up to the very top where a platform made of woven metal led up to the top of the steel pillar. Other metal platforms wrapped around the pillar in two other places, seeming out of place amongst so much stone.

L took one long look at the Nexus and shouted a few words of advice before heading back to the shrine so she could collect the tapestry—there was no way she’d be able to puzzle out the keys to the Nexus without some kind of written record.

The others began to climb at the half-orc’s urging, and soon realized that there were a number of tunnels carved into the rock. It wasn’t long before it became clear that these tunnels eventually led clear to the other side of the Stonehome Mountains, for orcs and orogs began swarming out of them and raced to attack the Hordebane. That Bitch and Kalad fought shoulder to shoulder as Grymm led the way with his axe, cutting through as many orcs as he could. For each one he cut down, it seemed that two more rushed to fill the gap. Tanner stuck with Grymm and the dwarves, using his bladespells to push orcs off of the stairs so they could advance inch by painful inch.

Irjan and Diony hung back a bit, using their range to their advantage when they could. The echoing in the chamber made it difficult for Irjan to hear, but he fought valiantly, shooting when he knew he had a sure shot. One of his attacks brought the dark, shadowy woman who had raced to the top of the Nexus to the very doorstep of death. Tanner’s quick shooting brought her down and the orcs’ leader, a very large orog with brutal tusks, bellowed his rage and plowed through his allies to kill those who had dared to hurt his beloved. Irjan’s ears were ringing after that, but he managed to regain his hearing in time to shank a few orcs who had managed to make it close.

The leader knocked down Grymm, but That Bitch was quick to get him back in the fight. A great sweep of his falchion would have taken Grymm’s head of had he been standing, but instead it brought That Bitch down. Showing a little athletic prowess, Grymm nearly fell from the walkway but managed to catch the edge, hurl an orc to its death, and slide over to where That Bitch lay and pull himself back up. He had a healing potion in his hand, and before Tanner could kill four more orcs, That Bitch was sputtering through his beard and hauling himself back to his feet.

The tide of the battle turned when Tanner used his magics to push the leader off of the walkway. He stumbled and missed his grip, falling some thirty feet and landing heavily even as he tucked into a roll and got back to his feet. The forward party advanced, hurrying to get to the top—the only objective they could think to go for—and the ranged members of the group (and Skien) took out the orcs’ ranged fighters in kind. However, the tide seemed fickle as the large leader climbed up onto the platform beside where Diony hung back and swung his mighty blade to fell the unlucky elf. Skien, who had climbed all the way to the top of the Nexus, reacted quickly and hurled himself from the top of the Nexus at the leader. His impact snapped the giant orog’s neck, in addition to breaking a number of his own bones and taking him into unconsciousness.

Unsure what had really happened, Irjan called out to the two he had been fighting alongside. At their lack of response, he felt his way over and managed to stabilize them. He stood over them, blades drawn, and protected his fallen companions for there was little else he could do with the rest of the group so far away he could hardly hear which direction they’d gone.

With the death of their leader, the orcs seemed to lose purpose. They’d come all this way, only to see the defeat of the greatest among them…they couldn’t exactly turn back, but they knew their deaths were not far away at the end of one of Irjan’s arrows, or beneath the arc of Grymm’s heavy axe. The forward party finally reached the top and That Bitch set about trying to decipher the ancient Dwarven scripts written on the control panel while the others either held off the orcs or let a rope down to Irjan.

Diony and Skien, limbs tangled and their bodies coated in blood, abruptly awoke gasping for breath! Diony tied himself to the rope so he could be hauled up, while Skien used a blade to splint his broken arm and began climbing the rope one-handed. Irjan grabbed the heavy falchion from the fallen orog leader in one hand, and groped for Diony’s outstretched arm with the other. Slowly, painfully, the group approached the top of the Nexus. They were only partway up when That Bitch and Tanner finally activated the control panel and the room began to fill quickly with boiling water. Irjan could feel the steam between his scales, and he shouted for the pulling ones to hurry it up.

Everyone managed to scramble up onto the top platform, and clamber up the ladder to freedom! Once on the other side, Kalad slammed the trapdoor closed (it surprisingly became very hard to see on the floor of the small storage room the Hordebane et al now found themselves in), and after a quick dwarven moment, he touched one of the stone in the floor and depressed it to make it flush with the floor. “They won’t be comin’ up after us,” he assured the group. Everyone wanted to take a moment to relax, but there remained the question of where they had emerged. Steeling themselves, they ventured out of the small door, received questioning looks from a few dwarves, and eventually realized that they were in Bordrin’s Watch, right on the front of the battle with the orcs!

Kalad gave minimal explanation as the group was led to healers’ camps that had been set up in the courtyard. Skien and Diony were immediately put to bed. Irjan managed to give a few pointers to the archers before exhaustion overtook him and had needed to be led to a bed of his own. Likewise, Tanner joined the fight from the wall, picking off the occasional breakthrough orc with his magic missiles…for about five minutes. Each missile drained him further, and it wasn’t long before he said, “You guys got this, you’re doing great!” and shuffled off to find a bed of his own. The others knew their limits, it seems, and they appreciated the welcome of a hard cot away from the fighting as they took their rest.

Earthday, 27 Reaping, 1468 CY

The next day, all but Diony and Skien awoke, for they required a little more recovery time. The others were called in along with Kalad to report to the high commander at Bordrin’s Watch: Durkik Forgeheart

Tanner, Grymm, That Bitch, and Irjan awoke feeling refreshed in the late afternoon of Earthday, 27 Reaping, 1468 CY. The healers are bustling around, and the cots you slept on are quickly taken up with more injured from the front. You see that Diony and Skien are still recovering from their injuries—Skien in particular looks like he has been wrapped in a full-body cast after the craziness he pulled yesterday. One of the healers notices you are awake and speaks to you while washing someone’s blood from his hands. “That paladin who was with you, Kalad I think…he came looking for you this morning. I’ll send a message boy to let him know you’re awake now.”

True to his word, he walks over and calls out the door and speaks to an eager young dwarven boy with a wooden axe tucked in his belt. The boy nods and grins before running off, and the healer returns to the next priority injured soldier.

A few minutes later, Kalad enters sporting a few fresh bandages. He slaps away the ministrations of any healers that look up from their work and takes a direct path to meet with the group. “Good to see ye up and about agin, lads.” He says in his gruff manner. “Seems the lot of ye had a harrowin’ few days.”

He nods, almost to himself, as he trails off…his eyes taking in the still-asleep members of the group. The paladin clears his throat and visibly shakes himself back to the task at hand. “High Priest Forgeheart has asked for a full report, and implored me to bring you to him as soon as the healers released you. We should go speak to him, and quickly.”

Irjan recalls hearing the name, probably back in Overlook, but can’t quite place where he heard it before. That Bitch remembers Durkik Forgeheart from his time in the area as the High Priest of Moradin in Overlook, only the dwarf who is closest to the god in the whole civilized region…though “closest to the god” in the middle of a city like Overlook could mean many, many things.

Beaming, Tanner springs up from his cot, his hair bouncing about his shoulders. “That’s great news! I wanted to make sure we reported all the goings on as soon as possible. I just felt that they would want to know all of the details! Did you tell the High Priest anything yet, Kalad?” He stoops to grab his rapier, which he fastens to his belt. It’s clear that he’s ready to go.

Kalad shook his head, somewhat sadly. “I’ve had a bit o’ restin’ to do meself. I just made certain they knew no orcs would be comin’ up after us, and figured I’ll let ye tell the rest.” Once everyone was ready, he led the way through Bordrin’s Watch, walking briskly past columns of troops constantly prepared to refresh or relieve the front; adventurers worked alongside dwarven soldiers, helping them stand strong in the face of the orcish onslaught.

At the edge of the courtyard stood a stone guard tower which overshadowed where the troops prepared for battle. Kalad nodded to the guards who flanked the heavy stone door, and they acknowledged him and stood back so the group could pass. Inside, it took mere moments before High Priest Forgeheart granted the group an audience.

“I see the Hordebane has returned, thank Moradin!” Durkik Forgeheart began. He glanced at Kalad with gruff sympathy before starting at the beginning: “Please tell me what has become of our other brothers at the Monastery, and how you came to be here” -he gestured to indicate the whole of Bordrin’s Watch- “just as the first waves of orcs charged to attack our walls.”

Tanner stepped enthusiastically forward. “Yes, it’s true! We have returned! We managed to find ourselves here after sealing the Nexus — which, by the way, has always secretly been right under this fortress. We came out of a storage closet, it was quite confusing! But to return to your original question, sadly, Kalad was the only surviving dwarf at the Monastery. We arrived too late. Hordes of orcs were streaming up from the tunnels. We slowed their advance and were able to rescue Kalad just as he sealed the tunnels. Unfortunately, the Great Hall of the Monastery was destroyed in the advance of the orcs and orogs, it collapsed on our way out. That’s where we met L…”

Tanner’s telling was a quick succession of events, summing up their long ordeal. When he got to the part where L came in, he trailed off, then abruptly interrupted his monologue. “The only other survivor of the massacre at the Monastery was a scholarly half-orc woman named L, which might be short for something else or may be her entire name. She was completely unrelated to the attack and she joined us and helped us seal the Nexus, which we’ll tell you about in a minute. The main reason I bring her up is because she is missing! We were separated in the Nexus and hopefully she wasn’t boiled alive. I suspect she may arrive at some point, possibly with a very heavy tapestry, so I just wanted to let you know that she’s with the Hordebane and to please not confuse her with the attacking hordes of orcs!”

At word of the Nexus, the high priest shoots a sharp look at Kalad, who merely nods grimly. He returns his attention to the tiefling, sorrowed to hear what befell the Monastery, and raising one bushy gray eyebrow as Tanner derails himself. “A scholarly half-orc?” Forgeheart guffaws, unable to contain himself—but it is Kalad’s turn to look sternly at the high priest.

“L is an admirable lass,” the paladin rumbled quietly, “and I’d face any odds no matter how fierce if I’d her at me back.”

Fortunately for High Priest Durkik Forgeheart, his thick, bushy mustashe and braided beard masked the way his jaw dropped at Kalad’s firm affirmation of this half-orc’s character. “Very well, I’ll let the lads know. What happened next?” He turns back to the party quickly, escaping the brunt of the paladin’s angry stare. “Speak up, the rest of ye!”

“We fought our way over the great staircases in the cliffs,” added Grymm. “The orcs just kept coming. There was no end to them.”

“As it seems out there,” Forgeheart grunted. “No end to them.”

He shook his head, his beard bristling with the motion. “So Kalad sealed the tunnels at the Monastery, you were unable to save our other brothers, and you found a surprising ally in a half-orc,” he summarized briefly. “How, then, did you come to be here.” His stern inflection made his words more of a demand than a question.

Grymm scratches his head forgetfully and looks to Tanner. “We fought through hordes of orcs across the cliff stairs and through tunnels. You must forgive me, my mind is hazed when in the heat of battle. I only know that we fought our way to the Nexus and found ourselves here.”

Tanner glanced hopefully at the others, waiting for them to speak up. He rocked on his heels for a few seconds, then spoke up. “You’ll have to forgive them for not speaking up, they’re a little shy. I usually end up doing most of the talking, not like they could stop me! Anyway, Kalad helped us make the way from the Monastery to the Vents. Wending our way through the noxious gases, we made it to the front doorstep of the Nexus, which had some clever traps, as well as some orcs. You probably recall that the Farstriders were sent to tend to the Vents, a superbly dangerous mission. Unfortunately, they weren’t successful at all. Their horses were starving outside the Vents, then we found the adventurers being munched on by a troll who was accompanying plenty of orcs. We sadly were much too late. But lucky for us we were able to burn the troll and we survived. (Really, why would a troll hang out with orcs that throw fire?) We turned on the power to the Nexus and began climbing our way around the rather impressive device. There’s a pattern here, and you can perhaps see why we got our name, because as we tried to make our way up, orcs spilled out ahead of us, behind us, boxing us in. A great big orog emerged and did a bunch of damage to us, but we slayed him. He must have been a commander because after that point the orcs were more disorganized. We eventually made it to the top (very harrowing, let me tell you!) and deciphered the controls. Once we had the Nexus running, steaming water began rushing in, sealing the lower levels. We climbed through a trapdoor at the top and sealed that, then found ourselves here!”

Relaying all of that made him feel tired all over again, so he glanced around to find something to lean on. Unfortunately, dwarves are stout and doughty and audiences were not made for making the petitioners comfortable so no chairs were to be found. Instead, he nonchalantly rested his elbow on That Bitch’s shoulder and smiled winningly.

Grymm pats Tanner on the back (perhaps a bit too hard but only in the best of intentions). “Tanner is a natural born talker. I wish I could be as brave, bold, and well spoken as he! You would not believe his prowess!” Grymm smiles admiringly at the tiefling. Tanner stumbles slightly as Grymm’s hand thumps his back and knocks his arm off of That Bitch’s shoulder. He quickly recovers himself, though, and tries to resettle himself as if nothing happened.

“The Farstriders were defeated,” Forgeheart repeated, somewhat stunned. He had heard of them before they came to Overlook to answer the call, and their list of deeds had preceded them by far. He shook himself sternly. “Well, the lot of you have done well, even if half of you are mute. On the behalf of the Council of Elders, I thank you for not only completing the tasks assigned to you, but for also looking out for the safety of all in the Elsir Vale.” He nodded to Kalad. “You did well to guide them to the Vents after their task was done.”

Turning back to the party he rose and clasped his hands behind his back. “We had not expected to see you here, but your help defending our walls would be most welcome. Though their attack seems haphazard and uncoordinated, deaths are still mounting up on our side. If, however, you would prefer to return to Overlook, the Council is fully prepared to provide the reward you were promised.”

“O’ course they’ll be stayin’!” Kalad said gruffly. “They are here to be helpin’ people, and just now the front is what needs the most help, like as not. They’re not the sort to be in it just fer the glory, or the wimmen, or the money,” he assured the High Priest.

The group glanced at each other, knowing that Diony would likely speak up if he were there. However, he was not, and instead Irjan commented, “Von can gets wimmen dis vay?”

After the conversation was over, they joined the fighting wherever they could do the most good. There was still no word of their half-orc friend, and after a long day of fighting Kalad spent much of the night in meditative prayer at Moradin’s shrine.

Freeday, 28 Reaping, 1468 CY

The next morning, Diony and Skien finally awoke, feeling much refreshed and less broken than they had before the healers drugged them to help them sleep. Skien was quick to join the fight, dashing out during lulls in battle under the covering fire of Diony and the other archers, finishing off the last orcs and then helping bring the wounded back to the healers. His affliction made him tire sooner than the others tasked with those duties, but he used the extra rest time to try and study the ritual he had found that might help him.

Around mid-day, there was a bit of commotion in Bordrin’s Watch on the side away from the fighting. Any member of the Hordebane who was not in the middle of fighting was summoned, and Kalad pushed his way to the front of them when he arrived a few moments later. At the gate from the Dwarfroad where it led to Overlook, there stood a tangle of dwarves arguing and blocking the path of a half-orc who stood thoughtfully and patiently as she waited for them to sort themselves out. She held the guide rope of a horse in one hand and stroked its head with the other. The horse was hitched to an interesting contraption, a small flat platform on wheels, no bigger than two by three sturdy dwarven boots lined up end to end. Lashed to the platform with ropes was a giant roll of fabric at least as big around as the torso of the biggest dwarf standing in her way, and longer than Grymm would be if he were to lay down next to it.

It took but a few moments (and some good diplomacy rolls) for the Hordebane—and Kalad, with his gruff approval—to explain that L was an important member of their team, and that she had brought with her something of great importance to dwarven history. Thus, the Hordebane were reunited with their “pet orc”—a term that Forgeheart may or may not have started among the troops—and though their distrust of L did not go away no matter what was said, they did not dare to disrespect her openly after the first day (a number of them got involved in some kind of brawl during their break, and Kalad returned from his prayers with a broken nose that night).

Death Toll

Wave after wave of orcs were slain, in addition to the orog leader of the orc horde and his shadar-kai lover.

New Acquisitions
  • 377 XP to all players (Total: 5575). Everyone becomes Level 5!
  • 45 lb falchion with the black arrow emblem on its hilt picked up by Irjan
  • Dagger and rod picked up from the warlock by Grymm
  • Diony realized his burn gave the same benefit as a Fireheart Tattoo

Character Journals

Click your character’s link below to create your journal entry on a new wiki page:
Diony – Session 12
Skien – Session 12
Tanner – Session 12
Irjan – Session 12
Grymm – Session 12
Lilac – Session 12
That Bitch – Session 12

Alternatively, you each may pose a scenario by email or on facebook to foster PC interaction. A transcript of this character development will be copy-pasted in lieu of your journal entry.

A Dwarf's Tale
The Beginning of the End

Kalad grew more silent and purposeful as the group came closer to the Nexus. He took the time to show everyone the tapestry—a primitive blueprint of how the Nexus works—after Diony’s fiery defeat of the troll. The dwarf, like That Bitch took the time to utter a quick prayer to Moradin before the next fight. It was only after Grymm severed the tentacle that was choking him that Diony realized he must have sustained a serious burn from the encounter with the troll—he sought out That Bitch’s help, and soon was feeling much better and quite ecstatic about it too.

L pondered what she had learned from Kalad to this point, soaking in as much information as she could while Tanner spent their short resting period tending his own wounds and wishing the dagger they’d found was a rapier instead. Irjan poked around in the supply room with Skien, but only long enough to realize that anything of value was removed or used up long ago.

With everyone feeling a bit better—Diony especially so!—and rested, they set off to the Nexus to see what would be required to seal it and prevent the orcs from coming under the mountains to flank Bordrin’s Watch.

The Nearer the Goal...
The Higher the Death Toll
Waterday, 26 Reaping, 1468 CY

coming soon

Death Toll

Countless orcs, some fire beetles, a cave troll, and a cavern choker were murtilized during the production of this session. Also likely confirmed dead include the entire Farstriders adventuring party, including their sour-faced leader, Edgar Sommerfield.

New Acquisitions
  • 383 XP to all players (Total: 5198).
  • Fey Strike Dagger +1 taken by Tanner
  • Marauder’s Hide Armor +2 taken by Grymm
  • 2 Potions of Healing taken by ???
  • Moradin idol (art object) taken by That Bitch
  • 130gp added to Party Coin Purse

Character Journals

Click your character’s link below to create your journal entry on a new wiki page:
Diony – Session 11
Skien – Session 11
Tanner – Session 11
Irjan – Session 11
Grymm – Session 11
Lilac – Session 11
That Bitch – Session 11

Alternatively, you may pose a scenario by email or on facebook to foster PC interaction. A transcript of this character development will be copy-pasted in lieu of your journal entry.

Knock, Knock!
Who's there?
Waterday, 26 Reaping, 1468 CY

Irjan blindly fumbled for a way to jam the door shut against the pounding feet and blood-thirsty snarls of still more orcs. Skien had just taken a breath from deactivating the traps in the hallway while Grymm, Tanner, and L lowered their weapons. Diony turned away from the crossbow turret he’d thoroughly jammed as That Bitch and Kalad walked casually down the gauntlet the others had fought through, deep in conversation about Moradin after having held their own against some orcs attacking from the rear. When they heard the orcs slamming into the door, nearly knocking Irjan off his feet, they rushed forward to see if they could buy the group a few minutes to rest before the next attack…

The Paladin's Purpose
and the timely arrival Moradin's messengers
Godsday, 25 Reaping, 1468 CY

The group got to know their newest addition, L, a little more while they waited for Irjan to return from scouting, and Skien spent some time fashioning a harness/leash with L to put around the drake he was trying to foster. When Irjan returned and mentioned a surviving dwarf, Tanner urged the others to hurry so they could save at least one of the Monastery’s dwarves—it was such a sad story to this point.

The others followed, and they ventured back down the tunnels (though the drake had to be left outside because it wasn’t accustomed to enclosed spaces), following Irjan’s lead. As they came closer to the brightly lit cavern before them, the roaring of flame and the anger of an orc made clear to Diony and a few others that the biggest orc—rather orog—was beating a dwarf senseless. It looked like a passage to this cavern had been collapsed, and a large fire blazed, blocking much of the rubble from view.

A magic missile hit the big brute in the back of the head, and he whirled, urging his soldiers to attack as he backhanded the dwarf and knocked the savagely-beaten paladin down in an unconscious heap. Grymm led the charge, savagely cutting down a soldier as Irjan and Diony loosed arrows and bolts alike. Some orcs heard the commotion from back in the tunnels and they came to attack the party from behind, but That Bitch told the others to fight onward and held them off single-handed, his hammer glowing with divine power.

Skien fought his way into the midst of battle, dealing increasing damage with his fullblade, but then the blazing fire started to spread. The shifter was the only one who could disengage from the fight, and he sprinted to the unconscious dwarf and pulled him away from the fire, stabilizing him and careful to also keep him away from the blazing-hot forges that burned along the sides of the cavern. L kept Diony and Grymm on their feet, and in a white-hot rage the berserker brought his axe down between the feet of the towering orog, embedding it deep in the floor. With a grunt of effort, he freed it from the stone, slicing the orog down the middle and disemboweling him.

The fight ended soon after, and the party searched for treasure and made their way back through the tunnels before the fire could spread much farther. They got a good look at the dwarf, seeing that his beard had been cut roughly from his face and he was covered with massive contusions and blood. Finally he awakened, croaking an oath to Moradin, and saw the party (except L who hung back for a little bit) for perhaps the first time. He introduced himself as Kalad, a paladin of Moradin, and expressed his thanks to the group for their timely arrival. He told Irjan he would have followed him, but he knew that the tunnel had to be closed before still more orcs could come through.

At mention of other groups—particularly the Farstriders—being sent to close other tunnels, he gathered himself up and demanded that all of them venture there to make sure the tunnels got closed. “The fate of all the people in Elsir Vale can’t be left in the hands of only one group!” he exclaimed. The Hordebane told him that rest was more important right now, but that they could venture out after resting to make sure the tunnels at the Vents had been sealed. Once his axe and armor had been retrieved from the Chamber of Works, Kalad was more than happy to collapse in a disarrayed heap, and he immediately began snoring.

The others made camp at the base of the stairs in the rocky valley between mountains, setting up an alarm ritual. Kalad was the first to rise, and for a dwarf he was remarkably stealthy. Only Diony heard him and tailed the dwarf the short distance to the stairs where the paladin knelt, hands resting heavily on the haft of his axe. He remained motionless for some time, and gave no appearance of noticing if he knew Diony had followed or quietly slipped away afterward.

As the others began to awaken, Kalad returned with a haunted look about him. He expressed the importance of moving on quickly, and urged haste in making ready for travel to the Vents. The climb up the stairs was longer going up than it seemed coming down, but Kalad’s plodding footsteps were as steady as the stone he walked upon, regardless of the orc bodies strewn across his path.

Reaching the Hall of Heroes, Kalad seemed even more shaken. The great hall had partially collapsed, with the ceiling on one side having fallen to thirty or forty foot height, the other closer to sixty. Rubble and pillars were strewn about, hiding dead ends and blocking obvious paths across to reach the stairs up to the sanctuary. All of that was forgotten was Kalad saw his fallen brothers. He strode forward purposefully and began removing the rubble that had fallen to partially bury his comrades.

Diony expressed impatience: “Isn’t it urgent that we get to the vents?” and this spurred an argument between Skien and Diony that the others couldn’t help but get caught up in as the dwarf tirelessly unveiled the dwarves. He offered only a simple explanation once he had finished, “They will return to stone,” and added that the ceiling would collapse in 5 minutes so they had better hurry.

L led Irjan along the side of the hall, finding slow passage through the rubble that didn’t require much climbing. The others used rope to clamber over fallen pillars and heaps of rubble to find their way to the stairs. Kalad shouted over his shoulder for the others to hurry as he reached the stairs, having seen the climbers safely up. Sure enough, the ceiling began to fall just as L pushed Irjan the last ten feet to get him onto the staircase. They hurried up the stairs as a cloud of dust billowed up behind them, just reaching the blood-soaked floor of the sanctuary as the thick cloud overtook them and dispersed in the less-confined room.

Though Kalad wasn’t one for navigating in the dark, Irjan proved useful in guiding the party through the night toward where they hoped to find the Vents.

Waterday, 26 Reaping, 1468 CY

In the early dawn, noxious, sulfurous fumes met Irjan’s senses, and as the sky lightened the others could see faint pillars of vapors rising into the sky. The party continued to approach, and soon came upon the remains of an extinguished campfire with a handful of horses tied up with empty feed bags hanging from their necks. They pawed anxiously at the ground but otherwise showed no reaction as the party approached and looked around the area. Diony found some tracks that led down into the vents, and soon—after tying the drake up outside to keep it from being poisoned by the sulfur fumes—the group ventured down into the maze of tunnels hazy with colored smoke.

Navigating the vents took some trial and error (with all the noxious fumes to go with it) but eventually the forward scouts heard some orcs arguing up ahead. Creeping closer, elf and dragonborn discovered a small band of orcs with one trying to urge the others into the yellow-green fumes in the tunnels while the others pointed back the way they had come. Irjan and Diony wasted no time, and the orcs didn’t know what had hit them: from the hazy tunnels, two projectiles took out the leader in one fell swoop, and then the others raced out to avoid being bottle-necked in the tunnels—particularly once some orcs came up from behind: Kalad and That Bitch served as rear guard to protect their flank. The orcs fought hard, albeit poorly. In the midst of battle, Diony went down a few steps for better position, and realized that he was standing next to two pressure plates. When the orcs fell, he pointed them out to the others.

They discovered a familiar face on one of the orcs—well, familiar to everyone except L—one orc had the head of Jen, the charismatic warlock from the Farstriders, hanging from his belt. Though the group as a whole was pretty elitist and obnoxious, she had been nice enough to wish the Hordebane luck. After gathering the rest of the orcs belongings that were of interest, they proceeded to examine the long hallway that was before them. Diony continued looking for pressure plates—though he didn’t more than four—and L took a look at the constructs that stood motionless two-thirds of the way down the corridor.

The artificer determined that these constructs were guarding something, and with many pairs of eyes (not including Irjan’s), they spotted a control panel at the end of the hall that likely controlled all of the defenses. Slowly, with care to avoid any pressure plates, the group advanced toward the control panel. However, when they came within thirty feet of one of the constructs, the iron dogs charged to attack, and crossbow turrets emerged from the walls to fire barbed bolts at anyone within range.

Thinking quickly, Diony tried to jam one of the crossbow turrets with one of his own bolts, particularly once he discovered how painful the traps’ attacks were. Skien raced past the fight to reach the control panel, and received a lot of painful attention as ranged weapons turned to fire on him. Eventually, L made it past the skirmish to assist him with disabling the defenses, and the Hordebane survived the gauntlet.

Irjan felt his way up to the doors at the end of the large hallway, and discovered that they were not locked. Before anyone realized what he was doing, he opened the door slightly and heard an orc shout from beyond and then pounding feet. The dragonborn swiftly closed the door and attempted to jam it closed with the glaive he had picked up to serve as a walking stick. He braced himself to hold the doors as the others scrambled awkwardly to help him, and the orcs pounding feet came ever closer…

Death Toll

Orcs and the great orog hero, Og, were killed. The Farstrider’s warlock, Jen, is presumed dead after her head was found in the possession of an orc. Also some dwarven defenses in the Gauntlet were disabled.

New Acquisitions
  • 515 XP to all players (Total: 4815).
  • Kalad the dwarven paladin was rescued in the Chamber of Works where he sealed the tunnel
  • Bracers of Archery taken by Diony
  • Flensing Spear +1 taken by Grymm
  • 2 Potions of Healing taken by ???
  • 2 gems and 80gp added to Party Coin Purse

Character Journals

Click your character’s link below to create your journal entry on a new wiki page:
Diony – Session 10
Skien – Session 10
Tanner – Session 10
Irjan – Session 10
Grymm – Session 10
Lilac – Session 10

That Bitch – Session 10


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